Special Conditions Key |
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No Focus |
No Spells/Bombs |
No Vertical |
No Misses |
Tool-Assisted |
Unmarked Tool Assist |
Pacifist |
Other |
Desynced Replay |
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Player | Game | Character Route | Score | Progress / Spell Card | Upload Date | Special Conditions |
Version (D) | Difficulty | Misses | Spells | Slow% | Human Ratio | Record Date |
Comments |
(Scarlet Moose) | StB |
Aya |
384,440 |
All Clear |
2016-05-26 08:12:28 |
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1.02a |
None |
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0.000% |
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(novice259) | StB |
Aya |
409,940 |
All Clear |
2016-10-17 05:53:59 |
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1.02a |
None |
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0.000% |
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7018 shots taken hahaha |
(Alex) | StB |
Aya |
376,990 |
All Clear |
2007-01-25 20:58:28 |
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1.02a |
None |
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0.070% |
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Eirin's normal attack. Like 3-1, 9-1 is extremely hard compared to the rest of the stage (with the possible exception of 9-6, if you're not me). It isn't hard at all to survive while hanging around the bottom taking defensive shots, but getting close enough to hit Eirin requires LOTS of luck for any shot past the first, let alone five of them, and surviving the long recharge after a boss photo is no picnic either. Thankfully it's one of the few attacks that doesn't change at all as you take more shots, it's impossible enough as is. This replay has a couple of fun close calls. And by fun, I mean "how the HECK did I live?" |
(Sylum) | StB |
Aya |
410,640 |
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2009-05-23 20:51:56 |
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1.02a |
None |
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0.000% |
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By request spellcard 7-3. |
(MK) | StB |
Aya |
266,880 |
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2009-07-10 17:25:43 |
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1.02a |
None |
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0.000% |
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Scene 4-5, 305 shots taken. The nice shots are stupidly difficult to time in this picture. I also discovered that not using charge mode at all after the first shot drastically improved my chances of survival. |
(Sakurei) | StB |
Aya |
308,260 |
All Clear |
2011-04-19 12:05:44 |
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1.02a |
None |
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0.000% |
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(Agent of the BSo) | StB |
Aya |
185,820 |
All Clear |
2011-06-06 02:11:12 |
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1.02a |
None |
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0.000% |
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More random bullets! Positioning yourself a little bit up on the screen is important. I learned this the hard way. Though the angles of the bullets still killed me, along with some clip-deaths here and there. (I don't like time-slow in StB) |
(Gin ) | StB |
Aya |
165,190 |
All Clear |
2013-12-21 17:24:02 |
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1.02a |
None |
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0.100% |
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(chum) | StB |
Aya |
709,870 |
All Clear |
2014-04-27 03:44:09 |
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1.02a |
None |
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0.000% |
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9-1, 531 shots taken. It's very hard to get the self shot in this scene. |
(chum) | StB |
Aya |
281,770 |
All Clear |
2014-06-30 10:41:43 |
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1.02a |
None |
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0.000% |
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4-2: 954 shots taken. Best shot: 54,000 |
(Naglfar94) | StB |
Aya |
475,110 |
All Clear |
2015-09-21 22:42:13 |
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1.02a |
None |
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0.000% |
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I am starting to get the hand of this. Anyway one more fun Spell Card shockingly hard. |
(Alex) | StB |
Aya |
255,470 |
All Clear |
2007-01-25 21:06:30 |
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1.02a |
None |
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0.000% |
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Ran's [Secret Sign "Hierarch's Arcanum"]. I have no idea how this happened, but it was the last card Laggy and Otter had capped and I didn't, so there. I guess the new strategy I tried in this run isn't so bad? |
(Sylum) | StB |
Aya |
135,500 |
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2009-05-23 20:52:49 |
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1.02a |
None |
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0.000% |
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By request 7-7 |
(MK) | StB |
Aya |
302,540 |
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2009-07-10 17:28:47 |
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1.02a |
None |
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0.000% |
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Scene 4-6, 247 shots taken. This is one of the first instances in which nice shots should totally be ignored and you should time the picture for when the boss shoots something. |
(Fe(OH)3) | StB |
Aya |
474,390 |
All Clear |
2010-06-04 13:34:58 |
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1.02a |
None |
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0.000% |
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A wicked spellcard and a desperate player. 134 secs, 26 shots in a SINGLE run... This rep file is as large as 8 KB, OMG! |
(Dball) | StB |
Aya |
1,576,300 |
All Clear |
2010-09-12 20:31:07 |
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1.02a |
None |
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0.000% |
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(Sakurei) | StB |
Aya |
834,520 |
All Clear |
2011-04-19 12:05:52 |
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1.02a |
None |
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0.000% |
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(Agent of the BSo) | StB |
Aya |
166,440 |
All Clear |
2011-06-06 02:15:38 |
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1.02a |
None |
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0.000% |
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Not hard once you know how the pattern works. I fumbled around in this one for a while before I peeked at Touhou Wiki to see if it had a summary of the attack. It did, and it took somewhere in the realm of 3 to 5 attempts afterword. Some jumps are aimed, and some are to get to a wall to make the aimed jump. Same pattern every time. |
(chum) | StB |
Aya |
594,220 |
All Clear |
2014-04-27 03:44:36 |
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1.02a |
None |
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0.000% |
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9-2, 630 shots taken. U-shape streaming and self shots, pretty simple. |
(chum) | StB |
Aya |
307,760 |
All Clear |
2014-06-30 10:42:21 |
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1.02a |
None |
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0.000% |
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4-3: 527 shots taken. Best shot: 85,350 |
(Sylum) | StB |
Aya |
486,430 |
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2009-05-23 20:53:40 |
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1.02a |
None |
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0.000% |
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By request 8-5 |
(MK) | StB |
Aya |
254,810 |
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2009-07-10 17:31:41 |
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1.02a |
None |
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0.000% |
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Scene 4-7, 316 shots taken. You want to always take the nice shot from the side otherwise you'll die from being to close to Medicine shooting her danmaku. Also be careful not to dash into some of the slower bullets on the screen. |
(Fe(OH)3) | StB |
Aya |
152,090 |
All Clear |
2010-06-04 13:37:46 |
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1.02a |
None |
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0.000% |
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If you don't move, the butterflies won't hit you at all... |
(GEOMIL) | StB |
Aya |
1,772,050 |
All Clear |
2010-08-25 10:07:30 |
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1.02a |
None |
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0.170% |
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1.7 million+ my second highest StB score. |
(Dball) | StB |
Aya |
945,210 |
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2010-09-12 20:32:19 |
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1.02a |
None |
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0.000% |
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(Sakurei) | StB |
Aya |
642,550 |
All Clear |
2011-04-19 12:06:03 |
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1.02a |
None |
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0.000% |
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(Agent of the BSo) | StB |
Aya |
152,030 |
All Clear |
2011-06-06 02:19:09 |
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1.02a |
None |
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0.000% |
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Last of level 6. There are a few different ways to do this, but I found this as the easiest tactic. Stay off to one side (I personally like the left) and put yourself where you want Youmu to be. She'll attack where you are when she restarts her slash. The last wave is easy. Be near the top or bottom, then let her slash there, while you bolt for the other side to charge, then shoot. |
(chum) | StB |
Aya |
1,064,180 |
All Clear |
2014-04-27 03:45:19 |
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1.02a |
None |
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0.210% |
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9-3, 398 shots taken. I don't like this scene because you just sit in one spot, and Eirin has to maintain the right distance, if she moves too close it's a reset. |
(PurpleTheGuy) | StB |
Aya |
330,890 |
All Clear |
2014-05-14 18:58:40 |
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1.02a |
None |
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0.000% |
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Holy crap, was the end of this one epic! Aww yeah, this card was awesome! |
(chum) | StB |
Aya |
192,990 |
All Clear |
2014-06-30 10:42:51 |
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1.02a |
None |
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0.000% |
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4-4: 755 shots taken. Best shot: 33,950 |
(ssssssss) | StB |
Aya |
24,540 |
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2016-05-26 11:59:10 |
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1.02a |
None |
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0.000% |
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(Sylum) | StB |
Aya |
401,130 |
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2009-05-23 20:55:20 |
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1.02a |
None |
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0.190% |
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By request 8-7 |
(MK) | StB |
Aya |
439,610 |
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2009-07-10 17:35:56 |
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1.02a |
None |
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0.000% |
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Scene 4-8, 530 shots taken. This is pretty much more of scene 4-3 except the bullets are larger and they come from all directions. It was also very boring waiting around ten seconds each time before the first shot every time I died. I'm pretty sure charge mode is entirely irrelevant to this scene. |
(Fe(OH)3) | StB |
Aya |
305,370 |
All Clear |
2010-06-04 13:45:08 |
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1.02a |
None |
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0.000% |
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It is nearly impossible to dodge this by reflexes. However, the spellcard is incredibly easy if you know when to take defensive shoots. |
(Sakurei) | StB |
Aya |
472,560 |
All Clear |
2011-04-19 12:06:13 |
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1.02a |
None |
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0.000% |
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(fsvgm777) | StB |
Aya |
19,030 |
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2012-04-15 10:50:36 |
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1.02a |
None |
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0.000% |
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Welp. |
(null) | StB |
Aya |
0 |
All Clear |
2014-02-21 23:31:21 |
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1.02a |
None |
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0.000% |
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I think I have a fundamental misunderstanding of the mechanics. |
(chum) | StB |
Aya |
558,940 |
All Clear |
2014-04-27 03:45:56 |
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1.02a |
None |
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0.070% |
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9-5, 455 shots taken. This is a really cool scene, but my route isn't fully developed. |
(chum) | StB |
Aya |
304,070 |
All Clear |
2014-06-30 10:43:37 |
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1.02a |
None |
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0.110% |
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4-6: 548 shots taken. Best shot: 53,970 |
(sssss) | StB |
Aya |
102,420 |
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2016-05-26 12:20:52 |
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1.02a |
None |
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0.000% |
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