Special Conditions Key |
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No Focus |
No Spells/Bombs |
No Vertical |
No Misses |
Tool-Assisted |
Unmarked Tool Assist |
Pacifist |
Other |
Desynced Replay |
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Player | Game | Character Route | Score | Progress / Spell Card | Upload Date | Special Conditions |
Version | Difficulty | Misses | Spells | Slow% | Human Ratio | Record Date |
Comments |
(MK) | StB |
Aya |
337,970 |
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2009-07-10 18:07:59 |
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1.02a |
None |
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0.000% |
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Scene 6-6, 716 shots taken. I hate the snow danmaku in this card. |
(MK) | StB |
Aya |
300,100 |
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2009-07-10 18:07:02 |
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1.02a |
None |
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0.000% |
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Scene 6-5, 288 shots taken. Just barely managed to break 300k on this card. |
(MK) | StB |
Aya |
324,690 |
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2009-07-10 18:05:09 |
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1.02a |
None |
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0.000% |
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Scene 6-4, 331 shots taken. The moment in which you should snap the shutter is freaking tiny. Also you seem to get more points if you shoot her coming from the bottom. |
(MK) | StB |
Aya |
870,110 |
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2009-07-10 18:03:15 |
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1.02a |
None |
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0.000% |
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Scene 6-3, 129 shots taken. A surprisingly easy card for the latter half of the game. |
(MK) | StB |
Aya |
176,800 |
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2009-07-10 18:02:08 |
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1.02a |
None |
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0.000% |
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Scene 6-2, 159 shots taken. Not much to do to score on this scene. |
(MK) | StB |
Aya |
366,610 |
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2009-07-10 18:01:04 |
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1.02a |
None |
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0.000% |
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Scene 6-1, 794 shots taken. Another scene in which nice shots are useless. Forgot the level total again, level 5 total is 2406660 points. |
(MK) | StB |
Aya |
434,080 |
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2009-07-10 17:57:35 |
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1.02a |
None |
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0.000% |
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Scene 5-8, 766 shots taken. This card may seem all over the place but I pretty much took the same route everytime I attempted scoring on this scene. Around half the time I died right after the first shot due to Patchy not moving low enough. |
(MK) | StB |
Aya |
343,370 |
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2009-07-10 17:55:10 |
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1.02a |
None |
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0.000% |
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Scene 5-7, 461 shots taken. Another card in which it's annoyingly hard to time the nice shots. |
(MK) | StB |
Aya |
207,390 |
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2009-07-10 17:53:55 |
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1.02a |
None |
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0.000% |
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Scene 5-6, 451 shots taken. You can get a surprisingly high score if you use defensive shots on this scene. |
(MK) | StB |
Aya |
291,010 |
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2009-07-10 17:52:43 |
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1.02a |
None |
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0.000% |
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Scene 5-5, 438 shots taken. Fairly similar to scene 5-1 but you don't die immediately if you're in front of her. I also don't know why the score spikes for some photos. |
(MK) | StB |
Aya |
265,010 |
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2009-07-10 17:50:03 |
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1.02a |
None |
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0.000% |
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Scene 5-4, 454 shots taken. There is just enough time to take 5 shots in the best way possible on ths card. I wonder if ZUN made it that way. |
(MK) | StB |
Aya |
387,410 |
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2009-07-10 17:48:40 |
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1.02a |
None |
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0.000% |
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Scene 5-3, 411 shots taken. I'm pretty sure it's possible to break 400k on this card but it's hard to get constantly good pictures. |
(MK) | StB |
Aya |
264,970 |
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2009-07-10 17:46:42 |
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1.02a |
None |
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0.000% |
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Scene 5-2, 500 shots taken. Patchy's lasers have annoyingly large hitboxes. Also I died frequently to the bubble bullets when trying to take nice shots. |
(MK) | StB |
Aya |
213,420 |
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2009-07-10 17:44:39 |
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1.02a |
None |
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0.000% |
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Scene 5-1, 482 shots taken. You want to get as much of Meiling's previous kick's bullets as you can for the nice shot. |
(MK) | StB |
Aya |
258,030 |
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2009-07-10 17:39:25 |
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1.02a |
None |
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0.000% |
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Scene 4-9, 267 shots taken, level total 2334130 points. If you've watched this replay. You see that random bullet near the end? It killed me the first time around. I literally said what outloud after it hit me. I was surprised to see it again here. |
(MK) | StB |
Aya |
439,610 |
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2009-07-10 17:35:56 |
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1.02a |
None |
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0.000% |
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Scene 4-8, 530 shots taken. This is pretty much more of scene 4-3 except the bullets are larger and they come from all directions. It was also very boring waiting around ten seconds each time before the first shot every time I died. I'm pretty sure charge mode is entirely irrelevant to this scene. |
(MK) | StB |
Aya |
254,810 |
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2009-07-10 17:31:41 |
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1.02a |
None |
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0.000% |
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Scene 4-7, 316 shots taken. You want to always take the nice shot from the side otherwise you'll die from being to close to Medicine shooting her danmaku. Also be careful not to dash into some of the slower bullets on the screen. |
(MK) | StB |
Aya |
302,540 |
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2009-07-10 17:28:47 |
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1.02a |
None |
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0.000% |
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Scene 4-6, 247 shots taken. This is one of the first instances in which nice shots should totally be ignored and you should time the picture for when the boss shoots something. |
(MK) | StB |
Aya |
266,880 |
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2009-07-10 17:25:43 |
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1.02a |
None |
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0.000% |
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Scene 4-5, 305 shots taken. The nice shots are stupidly difficult to time in this picture. I also discovered that not using charge mode at all after the first shot drastically improved my chances of survival. |
(MK) | StB |
Aya |
150,820 |
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2009-07-10 17:23:39 |
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1.02a |
None |
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0.000% |
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Scene 4-4, 319 shots taken. You need to make Reisen shoot diagonally to better fit the dimensions of the picture and to get a good score |
(MK) | StB |
Aya |
252,700 |
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2009-07-10 17:21:47 |
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1.02a |
None |
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0.000% |
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Scene 4-3, 483 shots taken. I wonder how ZUN made this bullet pattern. I dodged right into them constantly and even when still it seems they rebound so as to hit me. I probably didn't make it any better by only taking pictures when they've rebounded back onto Tewi though. |
(MK) | StB |
Aya |
212,340 |
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2009-07-10 17:18:03 |
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1.02a |
None |
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0.000% |
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Scene 4-2, 324 shots taken. Medicine's poison obscures bullets and slows you down which makes them near impossible to dodge if you're near her and trying to take a nice shot. |
(MK) | StB |
Aya |
196,400 |
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2009-07-10 17:15:30 |
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1.02a |
None |
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0.000% |
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Scene 4-1, 254 shots taken. The trick to scoring here is taking the picture as soon as possible and getting the entirety of innermost ring before it moves away. You need to move the picture past Reisen a bit to get it so take care not to crop yourself out. |
(MK) | StB |
Aya |
192,890 |
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2009-07-10 17:11:33 |
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1.02a |
None |
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0.000% |
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Scene 3-8, 276 shots taken, level total 1953280 points. It's annoying to time the nice shot and annoying to get close to her in general. |
(MK) | StB |
Aya |
348,410 |
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2009-07-10 17:08:27 |
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1.02a |
None |
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0.000% |
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Scene 3-7, 270 shots taken. Just slowly stream left along the bottom to charge and saunter right in the middle of the screen for the nice shot. |
(MK) | StB |
Aya |
144,710 |
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2009-07-10 17:05:53 |
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1.02a |
None |
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|
0.220% |
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Scene 3-6, 363 shots taken. Using my mouse pointer to mark a relatively safe spot in the middle helped a lot. |
(MK) | StB |
Aya |
255,620 |
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2009-07-10 17:04:15 |
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1.02a |
None |
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0.000% |
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Scene 3-5, 325 shots taken. The trick is to wait for Alice to move to where the dolls just passed by. Just hope Alice doesn't stick to the top of the screen. |
(MK) | StB |
Aya |
330,540 |
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2009-07-10 17:02:07 |
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1.02a |
None |
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0.000% |
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Scene 3-4, 205 shots taken. Had a bit of trouble with the nice shots and the lasers but the scenes fairly simple overall. |
(MK) | StB |
Aya |
231,430 |
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2009-07-10 17:00:13 |
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1.02a |
None |
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0.000% |
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Scene 3-3, 354 shots taken. Getting the dolls right as they shoot nets a a few more points. |
(MK) | StB |
Aya |
206,200 |
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2009-07-10 16:57:27 |
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1.02a |
None |
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0.000% |
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Scene 3-2, 357 shots taken. It's simple enough to get the first nice shot, but it quite a bit more difficult to get later ones. |
(MK) | StB |
Aya |
243,480 |
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2009-07-10 16:55:36 |
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1.02a |
None |
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0.000% |
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Scene 3-1, 547 shots taken. If you shoot right after the nice shot, it's possible to take out the dolls right as Alice shoots them leaving her just floating around for a few moments. Also forgot the level 2 total, 919620 points. |
(BaitySM) | IN |
Alice |
3,061,300 |
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2009-07-10 16:55:19 |
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1.00d |
Hard |
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0.694% |
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Timeout. Impromptu dodging is possible. |
(MK) | StB |
Aya |
203,210 |
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2009-07-10 16:51:40 |
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1.02a |
None |
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0.000% |
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Scene 2-6, 108 shots taken. This scene's very easy. |
(MK) | StB |
Aya |
216,250 |
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2009-07-10 16:50:09 |
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1.02a |
None |
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0.000% |
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Scene 2-5, 418 shots taken. The scoring in this scene confuses me a lot. The shot scores range from around 25k to 75k points and for some strange reason the last four shots in this replay balanced around 50k. I just don't get it. |
(BaitySM) | IN |
Reimu |
10,151,140 |
All Clear |
2009-07-10 16:48:00 |
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1.00d |
Hard |
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0.694% |
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Stalled to the last few seconds, then ended. |
(MK) | StB |
Aya |
125,000 |
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2009-07-10 16:47:16 |
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1.02a |
None |
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0.000% |
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Scene 2-4, 271 shots taken. You pretty much want get Letty to the furthest right of the screen so you can dash to the upper-left and prepare for the nice shot. |
(MK) | StB |
Aya |
168,920 |
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2009-07-10 16:45:30 |
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1.02a |
None |
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0.000% |
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Scene 2-3, 251 shots taken. It is difficult getting close after the first two shots and there is quite a bit of bullet spawns right at you in this scene. |
(MK) | StB |
Aya |
103,000 |
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2009-07-10 16:42:38 |
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1.02a |
None |
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0.000% |
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Scene 2-2, 132 shots taken. The snow in this scene is pathetic compared to scene 6-6's. |
(MK) | StB |
Aya |
103,240 |
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2009-07-10 16:40:16 |
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1.02a |
None |
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0.000% |
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Scene 2-1, 215 shots taken. It was hard getting close enough for the last two shots. |
(MK) | StB |
Aya |
127,250 |
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2009-07-10 16:37:54 |
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1.02a |
None |
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0.000% |
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Scene 1-6, 235 shots taken, Level total 712030 points. The strategy here is fairly simple, you just need to back off a bit to get the nice shot. |
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